City of Fire
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Stats...
 Map Name : City of Fire
 Map Size : 13 x 13
 RAM      : 32 MB
 UFO size : 6.00 MB
 Players  : 2,4,6,8 (10 works sort of)  
 Terrain  : Urban w/ Greenplant & Water
 Author   : Sojorn
 Editor   : TAE beta 1
 Testers  : Me, Lord Admiral, Renegrade

Description...
  A diverse map with a non-metal deposit extraction rate of 0.5. Has a large park in the southwest, a large lake in the northeast, a canal in the southeast and city in between. Perfect for land, sea and air battles.

Installation...
 1. Place the .ufo that comes with this in your base TA directory. (e.g. C:\CAVEDOG\TOTALA)

 2. Go Play TA

Notes...
 You must alter your tactics depending on which starting point you are given. Remember that extract rates on non-metal deposit areas are about a 1/4 of that for metal worlds. Also, timing the reclaiming of large buildings is a good skill to develop.

Bugs/Errors...
 None that I know of.

Distribution...
 If you wish to distribute this map, over any media, you may as long as you don't charge for it.
 If you wish to modify or use parts of this map, make sure it is for non-profit

File contents...
 City_of_Fire.zip should contain 2 files:
   City of Fire.ufo
   City_of_Fire.txt

Thank Yous and Credits...
 Farrik for the use of his Readme.
 Cavedog for the use of their editor.
 You for waiting for this 6 meg file.
 
Contact
 Sojorn (That's me!) can be found at sojurn@hotmail.com
 Also hangs around the TA forums and chat rooms alot...



(BTW, did I mention the missles?)
 